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The CEC will get you up to speed quickly on a host of technologies you've been meaning to study via a series of 45-minute online lessons taught by our faculty of expert tutors.
Real time acquisition and processing of data opens the door to usable speech technology as well as camera based 3-D gesture detection. Speech can be speaker dependent (as in security applications), or speaker independent as in general command...
Touch technologies are the fastest growing technology in modern devices. Anything that has a display had better have some form of touch, and several flavors exist. This day of the course looks at different touch technologies, how they work, and...
Join this discussion on modern electronic input interfaces in analog and digital realms, including digital open state conditioning (pull-ups and pull-downs), matrix and multiplexing, scanning technologies, linear joystick, mouse, and an overview...
This class will bring together all the material covered in previous classes to show an example design and take it through the entire tool flow. Students will be able to follow along using just the free software - or using the evaluation board if...
Example designs offered with the evaluation board will be described and used to illustrate some of the detailed elements of the development tools, including some key "tricks" and "techniques" that improve development efficiency.
The tool flow for developing software for the Atmel XMEGA MCU family will be described, and the process for downloading and running example designs will be shown, so that interested students can follow along using their own versions of free...
This class provides a quick overview of the main software tools used in MCU development, with a focus on tools that can be used with the Atmel XMEGA AVR and the associated evaluation board. However, the general concepts apply to virtually any MCU.
This class will use the Atmel XMEGA MCU family and the associated evaluation board as an example target for our software development efforts. The interactions between the CPU and many common peripherals will set the stage for designing software...
In this final lecture of the series, we will shed the wires and scratch-construct a WiFi-based web server. Along the way we will examine the differences in traditional wired web servers and wireless web servers.
Web servers need web pages. In today's lecture we will craft some web pages that will allow human and electronic web clients to access the resources provided by the embedded web server.