The Irreplaceable Artifacts of the Living Computers Museum Go to Auction

Now’s your chance to bid on some of the most significant computers in history.

Dan Carney, Senior Editor

August 30, 2024

7 Slides
A lot of eight vintage PCs at auction include computers from Apple, Commodore, IBM, Datapoint, NEC, Zenith, Texas Instruments, and Radio Shack.

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A lot of eight vintage PCs at auction include computers from Apple, Commodore, IBM, Datapoint, NEC, Zenith, Texas Instruments, and Radio ShackChristie's Images Ltd. 2024

At a Glance

  • Contents of Seattle's Living Computers: Museum+Lab
  • Some of Microsoft co-founder Paul Allen's favorite computers
  • A chance to buy a historic computer

Late Microsoft co-founder Paul Allen engaged in a variety of passion projects with the money gained from Microsoft DOS and Windows, including ownership of Seattle-area sports teams and his rocket company, Vulcan Aerospace.

He also sought to build a lasting tribute to the computer industry that made his wealth possible, opening the Living Computers: Museum+Lab in Seattle in 2012 to showcase the amazing collection of significant vintage computers he’d collected. Others soon donated more equipment, excited to find a home where their old treasures could be preserved and appreciated by like-minded enthusiasts.

As with the rest of Allen’s empire, however, the Living Computers Museum’s inventory is scattering to the four winds in the wake of his 2018 death, as his heirs haven’t been as enthusiastic about preserving this part of history. The museum closed for the Covid-19 pandemic and never reopened.

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Fortunately, I had the opportunity to visit the museum in 2018, when it featured an exhibit on the 1980s computer scene, with three vignettes depicting a stereotypical ‘80s suburban basement rec room, an ‘80s high school computer lab, and an ‘80s videogame arcade.

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The basement was outfitted with a Tandy PC, JVC stereo with record collection, and a CRT television with an Atari 2600 video game system and a Nintendo Entertainment System connected. The arcade contains classic machines such as Tempest, Donkey Kong, Galaga, Centipede, and Joust, plus a token dispenser for playing the games. The classroom contained two rows of desks equipped with Apple II computers and written instructions for visitors to write their own brief BASIC program along with a few steel lockers for atmosphere.

Related:National Videogame Museum Highlights Origins of Video Games

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During that visit, I was also able to see the museum’s star artifacts, a Cray-1 supercomputer and a Xerox Alto networked microcomputer with its pioneering mouse, graphical user interface, and vertically oriented display.

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It is a loss for the industry and culture to lose the museum, which will result in many of its objects dropping out of public view. But you can have these things for yourself to view whenever you want, if you bid in Christie’s online auction of the museum’s contents. Click through the slideshow for a look at some of the most interesting items.

About the Author

Dan Carney

Senior Editor, Design News

Dan’s coverage of the auto industry over three decades has taken him to the racetracks, automotive engineering centers, vehicle simulators, wind tunnels, and crash-test labs of the world.

A member of the North American Car, Truck, and Utility of the Year jury, Dan also contributes car reviews to Popular Science magazine, serves on the International Engine of the Year jury, and has judged the collegiate Formula SAE competition.

Dan is a winner of the International Motor Press Association's Ken Purdy Award for automotive writing, as well as the National Motorsports Press Association's award for magazine writing and the Washington Automotive Press Association's Golden Quill award.

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He has held a Sports Car Club of America racing license since 1991, is an SCCA National race winner, two-time SCCA Runoffs competitor in Formula F, and an Old Dominion Region Driver of the Year award winner. Co-drove a Ford Focus 1.0-liter EcoBoost to 16 Federation Internationale de l’Automobile-accredited world speed records over distances from just under 1km to over 4,104km at the CERAM test circuit in Mortefontaine, France.

He was also a longtime contributor to the Society of Automotive Engineers' Automotive Engineering International magazine.

He specializes in analyzing technical developments, particularly in the areas of motorsports, efficiency, and safety.

He has been published in The New York Times, NBC News, Motor Trend, Popular Mechanics, The Washington Post, Hagerty, AutoTrader.com, Maxim, RaceCar Engineering, AutoWeek, Virginia Living, and others.

Dan has authored books on the Honda S2000 and Dodge Viper sports cars and contributed automotive content to the consumer finance book, Fight For Your Money.

He is a member and past president of the Washington Automotive Press Association and is a member of the Society of Automotive Engineers

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