Deep in the heart of Texas, the National Videogame Museum is a tribute to the golden age of arcade video games and the emergence of home consoles.

Dan Carney, Senior Editor

November 5, 2020

20 Slides

The National Videogame Museum, in Frisco, Texas, states its mission as “preserving the history of the videogame industry by archiving not only the physical artifacts but also the information and stories behind its creation.”

Museum director and co-founder Sean Kelly says he started the museum with his partners from a sense of responsibility to preserve an era that was important to them. “We always wanted to have this stuff,” Kelly told Syfy Wire in a video interview. “Even back in the ‘80s when this stuff was just coming out, myself and both of my partners, we all saw it as something that was cool and something that really impacted our lives, so it was something that we wanted to preserve.”

The popularity of contemporary video games and the strength of nostalgia for classic games make this seem obvious today, but that wasn’t the case when Kelly started collecting video games and their memorabilia.

“That was at a time that nobody else thought that,” he said. “All the programmers back in the day thought it was all throwaway. They were convinced that video games were going to be a fad in the ‘80s. We knew they weren’t going to be.

According to the Entertainment Software Association, consumers spent $36 billion on video games worldwide in 2017 and added $11.7 billion to the U.S. Gross Domestic Product in 2015. The industry employed 220,000 people in the U.S. in 2017, and they had an average salary of $97,000 at that time.

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This information obviously confirms Kelly’s longtime view that video games are not a passing fad. Be aware, if you're planning a visit, that the museum is closed Mondays and Tuesdays.

About the Author(s)

Dan Carney

Senior Editor, Design News

Dan’s coverage of the auto industry over three decades has taken him to the racetracks, automotive engineering centers, vehicle simulators, wind tunnels, and crash-test labs of the world.

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