Simplifying Debugging using RTOS-Aware Debugging

RTOS-aware debugging is just one such technique that developers can use to quickly glean insights from their system that would traditionally have required significant effort.

Many embedded applications have reached a complexity level that requires them to use a real-time operating system (RTOS) to manage task timing, memory, and many other activities within the application. Using an RTOS can be a welcome component to help simplify development. At the same time, however, an RTOS can add complexity and the potential for things to go wrong. One method that developers can use to improve their insight into how their RTOS-based application is executing is to use RTOS-aware debugging.

RTOS-aware debugging is essentially a component or plug-in that is included in a developers’ integrated development environment (IDE) that understands the RTOS being used and provides the developer with useful information about how the RTOS and application are behaving. RTOS-aware debugging can often include basic information, such as:

  • Task or thread information
  • RTOS object status
  • Memory utilization
  • Timer and system statistics

Without RTOS-aware debugging, developers may have to really dig deep in order to find the information they seek.

The information that is available to a developer often varies based on the RTOS that is used along with the IDE. One very common and useful feature is the ability to see thread information. When a developer uses RTOS-aware debugging, they can review their thread status information to gauge important details, such as:

  • Thread priority
  • Thread name
  • Thread status
  • Stack size and maximum usage
  • Thread execution count

In a typical application, a developer will often have to manually monitor his or her thread stacks in order to make sure they don’t overflow. When developers are able to integrate into their RTOS with their IDE, they can visually monitor this information and see what the maximum stack usage was and determine whether they are getting close to an overflow or even whether they have significantly oversized the stack. Below is an example that was pulled from a simple application that was using SEGGER EmbOS.

While the information shown might seem basic, it can provide developers with extraordinary insights into how their application is behaving. For example, we can clearly see that only 140 bytes out of 512 was being used by each thread for their stack. If this was a worst-case test for these threads, a developer may decide to trim the stack size to 256 and use the memory elsewhere in the application. We can also see that the high priority task runs 49 times versus the low priority task's 13 times. A developer can quickly review these numbers and, if we were expecting a 2:1 or 3:1 ratio, we could discern that something is not quite right with the application.

As mentioned earlier, getting information about the tasks is really just the starting point. Some RTOSs and IDEs allow a developer to view much more information. For example, E2 Studio integrated with the Express Logic ThreadX RTOS can reveal thread information, but also allows a developer to examine RTOS objects and states for message queues, counting semaphores, mutexes, and event flags. This allows a developer to get more in-depth understanding about how the RTOS is behaving in the application than would have traditionally been available to an embedded developer. A simple example can be seen below, which can also be compared to the above example.

As RTOSs are deployed in more and more systems, developers need to come up to speed and start utilizing the new tools that are available to debug these systems. RTOS-aware debugging is just one such technique that developers can use to quickly glean insights from their system that would traditionally have required significant effort.  Make sure that you include it in your toolbox so you can decrease how much time you spend debugging.

Jacob Beningo is an embedded software consultant who currently works with clients in more than a dozen countries to dramatically transform their businesses by improving product quality, cost, and time to market. He has published more than 200 articles on embedded software development techniques, is a sought-after speaker and technical trainer, and holds three degrees, which include a Masters of Engineering from the University of Michigan. Feel free to contact him at [email protected], at his website www.beningo.com/, and sign-up for his monthly Embedded Bytes Newsletter.

 

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