DN Staff

July 28, 2010

2 Min Read
NVIDIA Rolls out Fermi-Class Quadro GPU Family

Thanks to a host of newtechnologies, NVIDIA hasreleased new additions to its family of Quadro graphics processing units (GPUs) which deliverperformance boosts of up to five times faster for 3-D applications and up toeight times faster for computational simulation.

NVIDIA Rolls out Fermi-Class Quadro GPU Family

NVIDIA Rolls out Fermi-Class Quadro GPU Family_A


The new Quadro Plex 7000 array andQuadro 6000, Quadro 5000 and Quadro 4000 GPUs are based on NVIDIA's new Fermiarchitecture, and leverage the NVIDA Scalable Geometry Engines and NVIDIA Application Acceleration Engines (AXE) to enable the faster performance across a broad rangeof CAD, DCC and visualization applications. Rated at 1.3 billion triangles persecond in raw performance, the Quadro 6000 enables users to interactively workwith models and scenes that are five times more complex than prior Quadro GPUs,according to NVIDIA officials.

To accommodate applications thatdemand the highest accuracy, including finite element analysis (FEA) andcomputational fluid dynamics (CFD), the new Quadro GPUs feature ErrorCorrection Codes (ECC) memory, and fast, IEEE double precision floating pointperformance. In addition to leveraging the NVIDA technology portfolio, the newQuadro GPUs are built on industry standards, including OpenGL 4.1, DirectX 11,DirectCompute and OpenCL.

Pricing on the new line rangesfrom $1,199 to $14,500 for the Quadro Plex 7000, which will be available thisfall. Mobile workstations based on the Quadro 5000M will be available in thethird quarter of 2010 from Hewlett-Packard and Dell.

In a related announcement, NVIDIAalso announced the 3DVision Pro, a new 3-D stereoscopic solutionfor engineers and others working with complex 3-D designs to view their work ingreater detail. The 3D Vision Pro line supports LCD panels, active shutterglasses and radio frequency communications to provide a rich 3-D viewingexperience for large-scale visualization environments like video walls andcollaborative virtual environments (CAVEs).

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