It's amazing to see what the microprocessor can do in terms of providing balance. Dean Kamen's Segway used microprocessors to balance a two-wheeled vehicle, and I always thought that was amazing. But the robotoic leg shown here is presumably more complicated than a Segway, and has to supply balance in a wider variety of potential scenarios.
It is an interesting collection and it certainly can benefit a lot of people. BUT not all engineers can or should focus on this area. There is a great deal of insight and understanding needed to arrive at a design that is better thanb "peg ;eg" of a hundred yars ago. The kinematics of human motion are quite a challenge, and even just the selection of materials compatible with human phisiology is a big effort.
Besdies all of that there are two other considerations, the first is that I am not employed to develop wonderful prosthetics, and so it would not be honest to my employers to work on projects not in their business. They have a lot of other engineering work for me to do. And the second consideration is that if all engineers started creating prosthetic designs, the pay level would drop so much that they would mostly move to other fields if they could.
Great point NadineJ, I also believe that the prices of those should be affordable to the public in order to get the maximum out of the innovation otherwise it will only be a just a innovation which has no value.
What should be the perception of a product’s real-world performance with regard to the published spec sheet? While it is easy to assume that the product will operate according to spec, what variables should be considered, and is that a designer obligation or a customer responsibility? Or both?
Biomimicry has already found its way into the development of robots and new materials, with researchers studying animals and nature to come up with new innovations. Now thanks to researchers in Boston, biomimicry could even inform the future of electrical networks for next-generation displays.
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