You're welcome, Rob. The fact that I write a lot about NASA and others working on space exploration robots pretty much sums up my views. I think the idea of human exploration is very catchy, and has a lot of psychological momentum behind it, but I don't think it's a likely reality, either technically, financially or politically.
Rob, thanks for this report on what NASA is up to. I've looked at some of the pieces of what they're doing, such as the 3D printer development, some of the robotics and rover R&D, and their interest in developing more private-sector materials and other tech for human space flight: http://www.designnews.com/author.asp?section_id=1392&doc_id=268174 It's great to get a firsthand overview of what they're thinking about. Lucky you to have that tour and thanks for sharing it.
Just the thought of being human mission ready in three years is intriguing and goes to show that NASA is not just wasting money. I would also think that NASA would be supportive of private ventures to fill in the spaces where they don't have budget.
After talking with NASA scientists, it's my impression that yes, NASA is supportive of private-sector space developments. And while NASA continues to develop technologies to support human-based missions, they have yet to get a go-ahead from our political leaders.
The climate between NASA and private space companies is supposed to be very good now. Does anyone have more information about a Space-X and NASA collaboration for manned missions ? Supposedly the Falcon was designed to be human-rated from the start, instead of a corgo-rated version to be followed by a human-rated version.
The 100% solar-powered airplane Solar Impulse 2 is prepping for its upcoming flight, becoming the first plane to fly around the world without using fuel. It's able to do so because of above-average performance by all of the technologies that go into it, especially materials.
With major product releases coming from big names like Sony, Microsoft, and Samsung, and big investments by companies like Facebook, 2015 could be the year that virtual reality (VR) and augmented reality (AR) finally pop. Here's take a look back at some of the technologies that got us here (for better and worse).
Good engineering designs are those that work in the real world; bad designs are those that don’t. If we agree to set our egos aside and let the real world be our guide, we can resolve nearly any disagreement.
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