You bring up a good point about education and toys. But STEM has nothing to do with it (IMHO). Why do we believe we were born just yesterday? Do we not remember all the cool toys we grew up with? For example that stupid laughing bag with the disc in it? They key is not STEM, but individual curiosity. Lord knows how many toys I took aport just to learn. Heck I bet I was also not the only one who played with a crystal and an earphone - outside of school.
You can lead a horse to water, but you can't make them drink.
Yes, I know STEM education was a big goal for awhile of the federal government to boost U.S. competitiveness overseas. It may have fallen by the wayside given many other problems that are more prominent, so it's good to see private inventors leading the charge as well.
Rob, I really liked the STEM aspect of this. But I especially liked the fact that it was originally a full-blown robotics project in a university lab and then became a separate entrepreneurial project that achieves multiple goals: help crowdsource the beta phase of the design, serve as a useful and fun tool for educating a wide array of people about robotics, and also let engineers start a company.
Great slideshow, Ann. It's really cool to see how hobbyists or really anyone who wants to learn more about robotics has access to innovative and cutting-edge technology. I think these types of efforts can lead to future innovation in the robotics space and also perhaps even encourage more interest in STEM education for kids to help create the future generations of engineers.
The 100% solar-powered airplane Solar Impulse 2 is prepping for its upcoming flight, becoming the first plane to fly around the world without using fuel. It's able to do so because of above-average performance by all of the technologies that go into it, especially materials.
With major product releases coming from big names like Sony, Microsoft, and Samsung, and big investments by companies like Facebook, 2015 could be the year that virtual reality (VR) and augmented reality (AR) finally pop. Here's take a look back at some of the technologies that got us here (for better and worse).
Good engineering designs are those that work in the real world; bad designs are those that don’t. If we agree to set our egos aside and let the real world be our guide, we can resolve nearly any disagreement.
Focus on Fundamentals consists of 45-minute on-line classes that cover a host of technologies. You learn without leaving the comfort of your desk. All classes are taught by subject-matter experts and all are archived. So if you can't attend live, attend at your convenience.