On the lesser point of testing due-diligence, of you have precisely defined the point of diminishing returns in micro-miniaturization. When discrete components continue to reduce in size, beyond the ability to probe with the point of a needle, design layouts naturally make the micro-leap to SoC's as you pointed out. But testing proper functionality of SoC's (to achieve the desired result is either a theoretical analysis, or an empirical effort requiring actual 'build & sample' efforts.
Cabe, regarding your main point, getting the pre-design requirements and specification right BEFORE Design & Build efforts are launched, I only say 'Amen'. This seems like an obvious thing, but most times is still missed because of complexities stretching the hard-line schedule. How many times have we heard the Program Manger direct that "we're slipping – we can address that later",,,,
Great article - it just takes getting management to buy in so that it becomes corporate culture in a world where speed to market is often an overriding factor. If you can prove this:
"Catching errors early will save 10 to 1,000 times the money to solve. Due diligence ahead of time is key."
I worked for a company were we did company-wide QIT training. It focused on doing things right the first time and this certainly falls within that paradigm. While initially we had more expenditure and time costs, it did prove that in the long run it saved money and increased the profit margin as a result.
The 100% solar-powered airplane Solar Impulse 2 is prepping for its upcoming flight, becoming the first plane to fly around the world without using fuel. It's able to do so because of above-average performance by all of the technologies that go into it, especially materials.
With major product releases coming from big names like Sony, Microsoft, and Samsung, and big investments by companies like Facebook, 2015 could be the year that virtual reality (VR) and augmented reality (AR) finally pop. Here's take a look back at some of the technologies that got us here (for better and worse).
Good engineering designs are those that work in the real world; bad designs are those that don’t. If we agree to set our egos aside and let the real world be our guide, we can resolve nearly any disagreement.
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