The ability to make a variety of parts with the help of 3D systems is perhaps the beginning of a new age in the manufacturing industry. One cannot deny that this will make things easier and more practical given that its scope encompasses a variety of applications even and including both automotive and industrial
I do agree with Charles is that the 3D printing technique provides a complex and elaborate mechanism for the realization of effective machines. The industry has an avenue for improvement and there is no doubt that there will be major partnership ensuring that the products from Phenix are of high quality.
I agree, Chuck. But I always get curious about what I'm looking at and what it's supposed to do, especially in mil/aero applications. This reminds me of something I saw before, metallic lattice structures made by Paramount, acquired by 3D Systems awhile ago:
Chuck, aren't these amazing? The complex designs 3D printing allows, plus the stuff it can do with metals is quite outstanding, I think. We couldn't find out what the cobalt chromium cube is for--it's probably an aerospace/defense test object or test material build of some kind. I've seen similar ones elsewhere.
Thanks, Rob. 3D Systems is known for acquiring technology and markets by buying companies, so this isn't new for them. That said, I think there will be more partnerships or acquisitions, or both, as this industry grows. In particular, the high-end metal 3D/AM part of the industry is starting to connect with the medium to low end of the industry that works only in plastics. In this case, it's a purchase.
Festo's BionicKangaroo combines pneumatic and electrical drive technology, plus very precise controls and condition monitoring. Like a real kangaroo, the BionicKangaroo robot harvests the kinetic energy of each takeoff and immediately uses it to power the next jump.
Design News and Digi-Key presents: Creating & Testing Your First RTOS Application Using MQX, a crash course that will look at defining a project, selecting a target processor, blocking code, defining tasks, completing code, and debugging.
These are the toys that inspired budding engineers to try out sublime designs, create miniature structures, and experiment with bizarre contraptions using sets that could be torn down and reconstructed over and over.
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