The ability to make a variety of parts with the help of 3D systems is perhaps the beginning of a new age in the manufacturing industry. One cannot deny that this will make things easier and more practical given that its scope encompasses a variety of applications even and including both automotive and industrial
I do agree with Charles is that the 3D printing technique provides a complex and elaborate mechanism for the realization of effective machines. The industry has an avenue for improvement and there is no doubt that there will be major partnership ensuring that the products from Phenix are of high quality.
I agree, Chuck. But I always get curious about what I'm looking at and what it's supposed to do, especially in mil/aero applications. This reminds me of something I saw before, metallic lattice structures made by Paramount, acquired by 3D Systems awhile ago:
Chuck, aren't these amazing? The complex designs 3D printing allows, plus the stuff it can do with metals is quite outstanding, I think. We couldn't find out what the cobalt chromium cube is for--it's probably an aerospace/defense test object or test material build of some kind. I've seen similar ones elsewhere.
Thanks, Rob. 3D Systems is known for acquiring technology and markets by buying companies, so this isn't new for them. That said, I think there will be more partnerships or acquisitions, or both, as this industry grows. In particular, the high-end metal 3D/AM part of the industry is starting to connect with the medium to low end of the industry that works only in plastics. In this case, it's a purchase.
The 100% solar-powered airplane Solar Impulse 2 is prepping for its upcoming flight, becoming the first plane to fly around the world without using fuel. It's able to do so because of above-average performance by all of the technologies that go into it, especially materials.
With major product releases coming from big names like Sony, Microsoft, and Samsung, and big investments by companies like Facebook, 2015 could be the year that virtual reality (VR) and augmented reality (AR) finally pop. Here's take a look back at some of the technologies that got us here (for better and worse).
Good engineering designs are those that work in the real world; bad designs are those that don’t. If we agree to set our egos aside and let the real world be our guide, we can resolve nearly any disagreement.
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