I'm with you, JimT. And I think there is a generational aspect to this. Heck, young people believe all recorded music is open source. My daughter for years paid for every song. But after years of watching her friends download absolutely everything, she began to feel like a sap.
I think you're right, Rob--VR does seem like a no-brainer application for the type of free-handed, individualized experimentation and exploration that open source development encourages. It's interesting that both you and AnandY said essentially the same thing about not being employees of a large company: that may be relevant not only for access to technology but especially for creative freedom or the lack thereof.
Jim, I agree with your observation. Moving forward, corporate marketing needs to rethink the impact of open source technology and how their financial models and business decisions can be adjusted to take advantage of this new paradigm.
This technology will provide the young generation with an opportunity for simulating software using their resources. The need to be employees of large firms is therefore greatly reduced. It is also an efficient mechanism for reducing the costs associated with experimental hardware and software.
Open source is great at reducing the costs of experimental hardware and software. Looks like that trend is making inroads into VR as well as robotics and other areas. I'd be surprised if it hasn't hit games yet.
In honor of Earth Day, the National Security Agency has launched the STEM Recycling Challenge in Maryland schools to encourage kids to think about where the garbage they throw out every day actually goes. The agency has also introduced “Dunk,” a muscular blue cartoon recycling bin wearing shorts and sneakers.
A slew of announcements about new materials and design concepts for transportation have come out of several trade shows focusing on plastics, aircraft interiors, heavy trucks, and automotive engineering. A few more announcements have come independent of any trade shows, maybe just because it's spring.
Focus on Fundamentals consists of 45-minute on-line classes that cover a host of technologies. You learn without leaving the comfort of your desk. All classes are taught by subject-matter experts and all are archived. So if you can't attend live, attend at your convenience.