What's really cool about this technology is there are no boundaries to applications development. In the videos that were presented, several gesture gaming control applications popped in my head. The impressive part about this imaging sensor is the ability to be package into any object because of its flexible - printed circuit attibutes.
Chuck, apps include anything with a camera. When image sensors started being made in CMOS instead of CCDs, that made it possible to include them in laptops (=webcams) and cell phones. When this prototype's process becomes higher-res and high-volume, they can be printed on flexible substrates, which means anything that's small: phones, wristbands, all kinds of places that we haven't thought of yet. Who ever thought years back that we'd have cameras in portable phones?
Ann, Good article and very interesting subject on the ISORG's flexible Image sensors. In watching the videos, which the demos were quite impressive, I noticed both the pdf browser and 3D image manipulation were operated with no human contact. I see a plethora of applications being developed within the HMI space because of the hand gesture control opposed to touch. Just wondering if this sensor technology uses capacitive-proximity detection for engaging with the target product? This new HMI tech could be part of CAD 2.0 article Cabe wrote recently. Very nice article indeed!!
Just when you thought mobile technology couldn’t get any more personal, Procter & Gamble have come up with a way to put your mobile where your mouth is, in the form of a Bluetooth 4.0 connected toothbrush.
The grab bag of plastic and rubber materials featured in this new product slideshow are aimed at lighting applications or automotive uses. The rest are for a wide variety of industries, including aerospace, oil & gas, RF and radar, automotive, building materials, and more.
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