Yes, I knew it was a big problem for driving. I actually have a friend who can't really see out of one eye and she had to go to a lot of doctors before one would approve her for a license. But I think she charmed him into it, as she still doesn't see very well and probably shouldn't be on the road! She's a safe driver, to my knowledge, though, but still I can see how that would be quite impairing!
I didn't realize that people lost such a significant ability to experience this type of thing if they can only see out of one eye, Cabe. But I guess it makes total sense. Even if the other eye compensates, it's still a factor?
I know SimCity as well, Chuck, and used to play it myself! I figured out the name of the one I'm talking about...it's called Minecraft. I played with my 11-year-old nephew last time I visited my family but I have to say, it was a bit beyond me. He was a pro at it, though. It allows you to build structures and buildings and other things like that.
Gestures used for selecting actions and modes instead of menues? So how am I supposed to remember all 742 different gestures to do all of those different things, and make those selections? And why is it an improvement? It may benefit those who don't read, but I have not met many illiterate design engineers in many years. It may be that gestures would be fine fr some video games, but for those of us with any visualization skills it seems a lot more like changing things just for the sake of changing them. And I still don't understand how it is an improvement. I can see that some sort of 3D mouse could be useful for 3D designing, but it certainly is not clear about how gestures can offer any benefit.
Wow, my first impression after watching the video is thinking it's like a "Second Life" (remember that "game"?) for CAD developers. It also reminds me of a computer game my nephew plays, the name of which escapes me, in which he builds his own world, including houses and other structures, in 3D. So the game comparisons and inspirations are definitely obvious here.
Digital healthcare devices and wearable electronic products need to be thoroughly tested, lest they live short, ignominious lives, an expert will tell attendees at UBM’s upcoming Designers of Things conference in San Jose, Calif.
Designers of electronic interfaces will need to be prepared to incorporate haptics in next generation products, an expert will tell attendees at the upcoming Designers of Things conference in San Jose, Calif.
The company says it anticipates high-definition video for home security and other uses will be the next mature technology integrated into the IoT domain, hence the introduction of its MatrixCam devkit.
Focus on Fundamentals consists of 45-minute on-line classes that cover a host of technologies. You learn without leaving the comfort of your desk. All classes are taught by subject-matter experts and all are archived. So if you can't attend live, attend at your convenience.