HOME  |  NEWS  |  BLOGS  |  MESSAGES  |  FEATURES  |  VIDEOS  |  WEBINARS  |  INDUSTRIES  |  FOCUS ON FUNDAMENTALS
  |  REGISTER  |  LOGIN  |  HELP
Ann R. Thryft
User Rank
Blogger
Re: VR first
Ann R. Thryft   2/26/2013 3:41:28 PM
NO RATINGS
Wow, this is amazing. I realize this is your company's product, but thanks for reporting on it. I bet it will do a lot for design.

Cabe Atwell
User Rank
Blogger
Re: VR first
Cabe Atwell   2/25/2013 2:55:16 PM
NO RATINGS
Rich Chin,

Look into the Oculus Rift. It might be the answer to all your AR needs.

C

Rick Chin
User Rank
Blogger
Re: VR first
Rick Chin   2/25/2013 12:18:56 PM
NO RATINGS
Hi All,

Thanks for the feedback. It is true that the tablet does not provide an immersive experience, but it does give an accurate sense of scale since the model you see on the screen is sized correctly relative to the background scene.  Having this context is invaluable at early stages of the design.

Our first prototype of AR did actually use AR glasses.  It was very cool to get the stereo view, but we found that the glasses didn't provide the immersive experience we expected.  The camera and screen performance was not yet good enough, and the screen didn't cover most of your field of view.  We later turned to the iPad because the both the camera and screen where much better.  It also did not setup a false expectation for immersion.  I hope you find this extra info about the project useful.

Thanks again for the feedback!  I hope you get the opportunity to try it out.

Thanks,

Rick Chin

Cabe Atwell
User Rank
Blogger
Re: VR first
Cabe Atwell   2/20/2013 4:40:44 PM
NO RATINGS
VR systems are small screens in reality, but immerse the user. I think that tech will revolutionize and make Augmented Reality more mainstream. Just a thought.

C

TJ McDermott
User Rank
Blogger
Re: VR first
TJ McDermott   2/20/2013 2:24:48 PM
NO RATINGS
I think one can, Cabe.

You don't need a 100" flat-screen television to have a show in full-scale life size, right?  Well, maybe you do have one, but it's not needed.  Immersing oneself in what a display shows doesn't mean it must be full scale.

That said, bigger is better!

apresher
User Rank
Blogger
Augmented Reality
apresher   2/19/2013 8:36:11 AM
NO RATINGS
Rick, Excellent article and video. There's no question about whether seeing things from a different perspective spurs the creative process and the refinement of ideas. Augmented reality for mechanical design makes sense, especially with new tools that make it possible becoming readily available and easily used.  Thanks.

Cabe Atwell
User Rank
Blogger
VR first
Cabe Atwell   2/18/2013 7:21:17 PM
NO RATINGS
People will see these augmented reality objects through a small tablet or phone screen, can it truly show the size properly? Perhaps when virtual reality glasses like Google Glass or Oculus Rift will have to become more mainstream to deliver the true shape and size of a virtual object in 3D space.

C



Partner Zone
Latest Analysis
Taking energy from renewable sources, recycling existing energy, and using components that don’t need much energy at all are becoming critical industrial and consumer design criteria.
Sales of semiconductors, interconnects, and other electronic components in North America were flat through the second quarter of 2015, reflecting a pattern that’s been repeating itself for several years.
Texas Instruments has produced an e-book intended to get you up to snuff on the Industrial Internet of Things.
A South African startup is combining recycled plastic with solar power to give underprivileged school children a stylish schoolbag that also supplies them with light to study by.
An in-depth survey of 700 current and future users of 3D printing holds few surprises, but results emphasize some major trends already in progress. Two standouts are the big growth in end-use parts and metal additive manufacturing (AM) most respondents expect.
More:Blogs|News
Design News Webinar Series
8/13/2015 11:00 a.m. California / 2:00 p.m. New York
6/25/2015 11:00 a.m. California / 2:00 p.m. New York
6/24/2015 11:00 a.m. California / 2:00 p.m. New York
6/11/2015 11:00 a.m. California / 2:00 p.m. New York
Quick Poll
The Continuing Education Center offers engineers an entirely new way to get the education they need to formulate next-generation solutions.
Aug 31 - Sep4, Embedded System Design Techniques™ - Writing Portable and Robust Firmware in C
SEMESTERS: 1  |  2  |  3  |  4  |  5  |  6 |  7


Focus on Fundamentals consists of 45-minute on-line classes that cover a host of technologies. You learn without leaving the comfort of your desk. All classes are taught by subject-matter experts and all are archived. So if you can't attend live, attend at your convenience.
Learn More   |   Login   |   Archived Classes
Twitter Feed
Design News Twitter Feed
Like Us on Facebook

Sponsored Content

Technology Marketplace

Copyright © 2015 UBM Canon, A UBM company, All rights reserved. Privacy Policy | Terms of Service