My Plantville plant took a turn for the worse. My workers unionized and began to strike. To pay their demands, my profits would dip. So, I hired some union-busters, and they went to town on my past digital workers. After countless beatings, the union would not budge. So, I outsources all my Plantville work to "OverseasVille" factories. I shut down the plant, fired all the union workers. My profits went way up. Success!
This is a fantastic idea for a game. Reminds me of the old sim-city, but with a single company focus, which looks at the nature of running an industrial business. Great promotion!
Are they robots or androids? We're not exactly sure. Each talking, gesturing Geminoid looks exactly like a real individual, starting with their creator, professor Hiroshi Ishiguro of Osaka University in Japan.
For industrial control applications, or even a simple assembly line, that machine can go almost 24/7 without a break. But what happens when the task is a little more complex? That’s where the “smart” machine would come in. The smart machine is one that has some simple (or complex in some cases) processing capability to be able to adapt to changing conditions. Such machines are suited for a host of applications, including automotive, aerospace, defense, medical, computers and electronics, telecommunications, consumer goods, and so on. This discussion will examine what’s possible with smart machines, and what tradeoffs need to be made to implement such a solution.