Thanks for pointing out the potential limitations, Glenn. As with any kind of new technology, I'm sure this is a work in progress and subsequent releases will address some of these gaps. But definitely good to know.
Yes, the simulations are pretty. But an off-line program still needs to be touched-up for real. Foe example, the simulation does not show details of the torch angle in the welding simulation. An experienced programmer would be needed to fine tune the torch angles to get good weld quality. A common mistake that I have seen is trying to drag the puddle as in 'human' welding = a robot pushes the puddle.
Yes, I keep hearing there is a big change occurring. On the shop floor, the older engineers trust what they hear and see in the plant operation, and they don't necessarily trust the computer. With the young engineers, they trust the computer more than they trust what they see and hear in the plant operation.
It's interesting you bring up the "old" engineer, "new" engineer mindset, Rob. I've been hearing so much about that as I've been reporting on some of the newer design tool technologies that are starting to embrace social, mobile, game-like features--even some cloud-based aspects. As far as design tools go, while there have obviously been on-going improvements and evolutions over the years, the tools have remained pretty much the same. I think we're going through a major paradigm shift in the way technology is delivered and it's uncomfortable to many of us veteran professionals who are used to a certain way of working.
Yes, they really know who they're dealing with when it comes to the next generation of engineers. Already I'm hearing complaints from the older engineers about these new tools. The younger engineers are apparently saying, "Hey, this is great."
Definitely an example of traditional automation and control technology blending with mainstream IT technology and more consumer-user interfaces. As we have written before, gaming is also playing a big role in how these simulation systems evolve, and Siemens has been right out front with that as well with its Plantville game to get engineers acclimated.
Nice video with this story, Beth. This is an example of a great trend that's happening on the shop floor -- the tools and systems are becoming more complex, but the interface with the control engineer is getting less complex.
The music is pretty catchy. Don't know what it is Naperlou, but it rings familiar. I think that Siemens uses it in a lot of their promotional and instructional materials. I'll check with my contacts and see if I can get an answer for you!
It is really nice to have the 3D model of the robot to help with visualization. That coupled with all the instrumentation available will make it much easier to develop a full production cell with multiple robots.
I also really liked the music in the video. Do know what it is?
In his keynote address at the RAPID 2015 conference last week, Made In Space CTO Jason Dunn gave an update on how far his company and co-development partner NASA have come in their quest to bring 3D printing to the space station -- and beyond.
On Memorial Day, Americans remember the sacrifices the US armed forces have made, and continue to make, in service to the country. All of us should also consider the developments in technological capabilities and equipment over the years that contribute to the success of our military operations.
Focus on Fundamentals consists of 45-minute on-line classes that cover a host of technologies. You learn without leaving the comfort of your desk. All classes are taught by subject-matter experts and all are archived. So if you can't attend live, attend at your convenience.