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Greg M. Jung
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Platinum
Re: Clever Innovations
Greg M. Jung   8/9/2012 1:44:16 PM
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@Beth:  I'll admit, at first this knob movement felt strange and awkward.  However, my left hand quickly got up the learning curve and became used to the required motions.  By the end of the week, I found myself subconsciously reaching for the knob to rotate and zoom the model with my left hand instead of using the standard mouse picks with my right hand mouse.  Overall, I liked the idea of using two hands to manipulate and create CAD models (instead of mostly using just one).

Beth Stackpole
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Blogger
Re: 3D controls and views
Beth Stackpole   8/9/2012 10:28:44 AM
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@John: You raise a good point at how to make the business case so employers actually invest in these devices for their engineers. That can be a pricey purchase for someone to make on their own.

John
User Rank
Gold
3D controls and views
John   8/9/2012 9:56:03 AM
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These are really neat, usefull, and not to mention fun.  I wish I worked for a company that would spring for $75 mice like the one I purchased because it has 19 buttons and track resolution is completely adjustable.  I would have my stereoscopic glasses at work except the monitors are 60hz refresh.  But wait... I am using a $7,000 workstation with 12 Xeon cores nearly 3Ghz each and it came with a $10 two button mouse/keyboard combo.  I would love to see 3D devices in the work place, but I am afraid it's the employee who will be purchasing these things.  Until things get a lot cheaper it's the massive multiplayer online gaming mouse for me.  Heck, it even has that wow factor where the buttons eluminate and dim. 

Beth Stackpole
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Blogger
Re: Clever Innovations
Beth Stackpole   8/9/2012 9:30:31 AM
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@Greg: So you didn't experience any discomfort?

I think that as people get more accustomed to these new movements, it just becomes a more natural way of interesting with the computer. I've tried to use my daughter's laptop (which is my old MacBook) and I immediately get stymied because the gesturing and pinching movements supported by my new MacBook and that now don't seem strange to me at all, don't work on her system.

Beth Stackpole
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Blogger
Re: Crazy stuff
Beth Stackpole   8/9/2012 9:27:41 AM
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Steven Speilberg must have gotten a glimpse at his buddy Steve Job's early work in gesture interfaces for the iPhone and subsquent iPad. On a serious note, it's pretty crazy that what was considered out there 10 years ago is now pretty mainstream. All you have to do is hand an iPhone to a four-year-old and right off the bat, they intuitively know how to size and scroll through screens with gestures and pinch movements.

ChasChas
User Rank
Platinum
Real Z-space
ChasChas   8/9/2012 9:27:20 AM
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As a mechanical machine design engineer, I have been looking for real Z-space forever. Holograms intriqued me. Now I must follow up with Infinite Z-space!

Greg M. Jung
User Rank
Platinum
Clever Innovations
Greg M. Jung   8/8/2012 10:05:43 PM
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I am impressed how these inventors 'think outside the box' and by the imagination shown here.  Amazing how each started with the basic mouse concept and went off into so many different directions.

I've used the 3Connexion product before and was surprised how quickly my left hand became comfortable with this device.

TJ McDermott
User Rank
Blogger
Re: Crazy stuff
TJ McDermott   8/8/2012 10:02:33 PM
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Beth, I was going to say that a 3D input device is going to be limited by a 2D visualization, but InfiniteZ seems to have the answer to that, with what looks like will be the "holotank" of science fiction.

I look forward to seeing more from them.

Ann R. Thryft
User Rank
Blogger
Re: Crazy stuff
Ann R. Thryft   8/8/2012 5:54:31 PM
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I think gesture recognition capabilities of input devices will be as revolutionary as the mouse was. The touchpad has already completely changed how I surf the web and work in my computer's OS. Gesture recognition will also be kinder to our fingers, wrists and tendons.

Charles Murray
User Rank
Blogger
Re: Crazy stuff
Charles Murray   8/8/2012 5:17:52 PM
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Steven Spielberg had it right. If you remember the futuristic 2002 movie, "Minority Report," Tom Cruise interacted with his computer in 3D fashion, mostly by pinching, drawing and waving his arms. I think this kind of technology is inevitable.

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