This technology seems to allow for a certain amount of forgiveness in the pick location for larger objects. It would be great to have a cell that can easily adjust to different parts as they come down the assembly line. This would allow for touchup free product changes. That would be great.
I agree I don''t know that I see an application for an adaptable gripper. But I do believe the ability of robots to pick up parts and hold them in place perhaps to be welded by another robot would be an application where this would be helpful. But on the typical assembly line the job is going to be repetitive and follow the same steps again and again without having to adapt.
I really liked the article. I don't know if I completely understand the inner workings of the pressure adaping inside of the big blue ball, but the statistics of success for picking up parts is pretty cool.
I have had a bit of experience with assembly lines. I can't think of any application for this gripper. Printed circuit board assembly needs very fast small part placement with vision compensation, or fast very fine placement of large parts with many leads, using vision compensation. I have only seen vacuum nozzles used. I can't see this gripper being used in a high-speed vision application. In automotive speed, accuracy, and payload are important. I don't think this gripper has any of these 3. Even where I have seen off-line programming using 3-D modeling, an actual human had to step through the program to touch-up positions and movements. Robots, aka Flexible Automation, vs. 'hard automation', was the answer to changing products. The gripper or 'end effector' is always customized to the application. The part must be both 'picked' and 'placed'.
To belabor the point: I don't think this gripper could pick up a 1mm x 2mm chip, take a vision shot, and then place it into a solder screened location, and do it again 1/10 second later. I also doubt that it could pick up a 50 lb bag of flour and place it to a pallet.
The gripper and the algorithm are interesting research, without a current practical application.
The point here is that, with a less expensive universal gripper, such as Cornell's, plus the algorithm the team invented, a robotic assembly line can quickly adapt to optimally picking up all kinds of new objects with different sizes and shapes that it's never encountered before. The alternative, which we've heard a lot about in DN articles and comments, is lengthy and expensive programming in 4D, presumably with highly specialized grippers. This would be a big benefit in assembly lines, especially those of EMS, which are continually changing products.
Right now this looks like a technology development seeking a solution. As the robots develop, solutions will appear. I've seen this notion of robots learning how to do things by trial and error. That's impressive.
Ann R Thryft; Yes, optimal vs. non-optimal is the clarification. For some applications the optimal gripper is vacuum cup(s). The human hand is a very versatile end effector. Duplicating it is not easy. There could be applications where this gripper would be optimal, but I don't think the water glass is one of them.
The company says it anticipates high-definition video for home security and other uses will be the next mature technology integrated into the IoT domain, hence the introduction of its MatrixCam devkit.
Siemens and Georgia Institute of Technology are partnering to address limitations in the current additive manufacturing design-to-production chain in an applied research project as part of the federally backed America Makes program.
Most of the new 3D printers and 3D printing technologies in this crop are breaking some boundaries, whether it's build volume-per-dollar ratios, multimaterials printing techniques, or new materials types.
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