As Rob has indicated here, GM will likely commercialize this through licensing. Make no mistake, though, even though they are not planning to mass produce it themselves, they are very serious about commercialization. And they are open to ideas for innovative ways to use the technology.
Chuck, Very cool development. The packaging of the system (motors and ballscrews) must have been a significant challenge with this. Great to see the linkage to their work with NASA on the humanoid robot project.
Itis good to see GM put engineering labor and cost into something that helps their employees health and well being. If this technology is deployed in their factory and their repetetive motion injury rate goes down, the result to their bottom line will be substantial.
Beth, i had a similar conversation with Chuck about this the other day. Chuck, can you elaborate on whether GM has plans to mass produce this product, or will they use it internally? In any case, it will be interesting to see what type of companys will employ the Robo-Glove.
I've read about a couple of projects in this area lately, but this seems to go a step further with the intelligent sensors that make some sort of interpretation as to how the user wants to operate the hand. That seems pretty advanced in my book. Is this something GM is developing for use internally or would there be commercial applications/availability for it outside of automotive manufacturing? Seems odd that GM would spend time developing/commercializing something a competitor might use.
The 100% solar-powered airplane Solar Impulse 2 is prepping for its upcoming flight, becoming the first plane to fly around the world without using fuel. It's able to do so because of above-average performance by all of the technologies that go into it, especially materials.
With major product releases coming from big names like Sony, Microsoft, and Samsung, and big investments by companies like Facebook, 2015 could be the year that virtual reality (VR) and augmented reality (AR) finally pop. Here's take a look back at some of the technologies that got us here (for better and worse).
Good engineering designs are those that work in the real world; bad designs are those that don’t. If we agree to set our egos aside and let the real world be our guide, we can resolve nearly any disagreement.
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