HOME  |  NEWS  |  BLOGS  |  MESSAGES  |  FEATURES  |  VIDEOS  |  WEBINARS  |  INDUSTRIES  |  FOCUS ON FUNDAMENTALS
  |  REGISTER  |  LOGIN  |  HELP
Rob Spiegel
User Rank
Blogger
Differences between Mac and PC
Rob Spiegel   8/22/2011 11:17:05 AM
NO RATINGS
Beth -- Are there performance differences between AutoDAD products on Mac versus PC? Does AutoCAD favor one over the other in terms of releasing products and offering service? Is one a stepchild while ther other is the main show? Many years ago, graphics companies preferred MAC, even while Mac was a smaller slice of the market.

Beth Stackpole
User Rank
Blogger
Re: Differences between Mac and PC
Beth Stackpole   8/22/2011 11:52:40 AM
NO RATINGS
The Mac was all but the abandoned step child by Autodesk, which basically killed off its Mac line in the mid-80s to just focus on the PC. Given Apple's resurgence and based on continuing demand by its customers, Autodesk launched a version of AutoCAD for the Mac last year and followed up this year with a more well-rounded product line for the Apple platform. I'm not aware of any real differences in terms of performance. My guess is the development team optimizes the software for the individual capabilities and advancements of each platform accordingly.

The real interesting question is whether or not Autodesk follows up with Mac versions of its other core products, including its flagship 3D CAD tool, Inventor. Officials there are being pretty close to the vest about making that commitment. They'll only say they are evaluating it. My guess is if customers ask for their favorite Autodesk products on the Mac platform, the company is going to comply.

Charles Murray
User Rank
Blogger
Re: Differences between Mac and PC
Charles Murray   8/22/2011 7:29:01 PM
NO RATINGS
I can only assume that Autodesk will be watching this closely to see how it does. If it does well, I would imagine other Mac products will follow.

t_s_harvey
User Rank
Iron
Re: Differences between Mac and PC
t_s_harvey   8/23/2011 9:54:58 AM
NO RATINGS
Back in the 80's and 90's, supporting the Mac platform meant having an entirely separate code-base for your application(s).  Coding for the Motorla 68040 processors, and later the IBM PowerPC processors was too much trouble for the small slice of the market that the Macs had, and dealing with Apple was always trouble as they were so controlling.  The costs were too high, and companies couldn't justify dual-code-development.

When 'Jobs switched the Mac platform over to a Unix based OS, and then jumped to the x86 platform of the Intel processors, suddenly the differences between the code-base became a lot less, and the barrier to entry for the market share was a lot lower.  There's still a lot of differences between a Unix OS and Windows, but at least the processor base code/binaries are talking the same language.

With Apple making a comeback on market penetration, it's starting to make sense for companies to dual-path their code.  Programming tools have matured, and the base of available programming labor has opened up with access to the off-shoring countries.

Of course, that has to be managed very closely as the SolidWorks guys found out when their out-sourcing partner sold their base code on the internet!!

But don't kid yourselves, the Mac is still a bare fraction of the installed base of PC's out there, it's still a Windows world...  for now...

Beth Stackpole
User Rank
Blogger
Re: Differences between Mac and PC
Beth Stackpole   8/23/2011 11:30:38 AM
NO RATINGS
Still a Windows world for now, but Macs have made pretty strong inroads in the education market, particularly among college kids who are often carting off a new Apple laptop to school. With a new generation of engineers brought up on Macs and with programming issues less of a hardship as you well point out, it's not that much of a stretch to think that they'll want their design tools to run on their platform of choice. As an avid Mac user myself, I can't even imagine using another platform.



Partner Zone
Latest Analysis
Thanksgiving is a time for family. A time for togetherness. A time for… tech?
The promise of the Internet of Things (IoT) is that devices, gadgets, and appliances we use every day will be able to communicate with one another. This potential is not limited to household items or smartphones, but also things we find in our yard and garden, as evidenced by a recent challenge from the element14 design community.
Researchers have developed a new flexible fabric that integrates both movement and sensors, introducing new potential for technology-embedded clothing and soft robots.
Made by Monkeys highlights products that somehow slipped by the QC cops.
If you didn't realize that PowerPoint presentations are inherently hilarious, you have to see Don McMillan take one apart. McMillan -- aka the Technically Funny Comic -- worked for 10 years as an engineer before he switched to stand-up comedy.
More:Blogs|News
Design News Webinar Series
11/19/2014 11:00 a.m. California / 2:00 p.m. New York
11/6/2014 11:00 a.m. California / 2:00 p.m. New York
10/7/2014 8:00 a.m. California / 11:00 a.m. New York
12/11/2014 8:00 a.m. California / 11:00 a.m. New York
Quick Poll
The Continuing Education Center offers engineers an entirely new way to get the education they need to formulate next-generation solutions.
Dec 1 - 5, An Introduction to Embedded Software Architecture and Design
SEMESTERS: 1  |  2  |  3  |  4  |  5  |  6


Focus on Fundamentals consists of 45-minute on-line classes that cover a host of technologies. You learn without leaving the comfort of your desk. All classes are taught by subject-matter experts and all are archived. So if you can't attend live, attend at your convenience.
Last Archived Class
Sponsored by Littelfuse
Learn More   |   Login   |   Archived Classes
Twitter Feed
Design News Twitter Feed
Like Us on Facebook

Sponsored Content

Technology Marketplace

Copyright © 2014 UBM Canon, A UBM company, All rights reserved. Privacy Policy | Terms of Service