The most common graphics core providers in the ARM ecosystem are Imagination Technologies (PowerVR), Qualcomm (Adreno), Vivante (used by both Freescale and Marvell, among others) and ARM's own Mali. All four claim varying degrees of OpenGL compatibility. And as Jeff notes, the AMD/ATI, Intel and Nvidia GPUs found (along with PowerVR) in the x86 world also support OpenGL (along with DirectX Compute for Windows O/Ss). in some cases, this takes the form of partial-to-full CPU-based software emulation in lieu of GPU-based hardware acceleration.
Truchard will be presented the award at the 2014 Golden Mousetrap Awards ceremony during the co-located events Pacific Design & Manufacturing, MD&M West, WestPack, PLASTEC West, Electronics West, ATX West, and AeroCon.
In a bid to boost the viability of lithium-based electric car batteries, a team at Lawrence Berkeley National Laboratory has developed a chemistry that could possibly double an EV’s driving range while cutting its battery cost in half.
For industrial control applications, or even a simple assembly line, that machine can go almost 24/7 without a break. But what happens when the task is a little more complex? That’s where the “smart” machine would come in. The smart machine is one that has some simple (or complex in some cases) processing capability to be able to adapt to changing conditions. Such machines are suited for a host of applications, including automotive, aerospace, defense, medical, computers and electronics, telecommunications, consumer goods, and so on. This discussion will examine what’s possible with smart machines, and what tradeoffs need to be made to implement such a solution.