Mechatronics requires synergistic ways of looking at design tools and drive systems. Precisely designed components -- motors, drives, and gearboxes -- can be viewed as standardized modular units fulfilling requirements for speed, torque, motion sequence, dynamics, and positioning accuracy. (Source: Lenze Americas)
While I found the concepts introduced in this article very interesting, I struggled throughout as well. By placing the enineering burden from three major disciplines on one person without the benefit of additional perspectives that come from having a team is not a direction that I would normally pursue. Most folks recognize the value of interacting with their colleagues that specialize in other areas. Whenever I would build a test set, building a test fixture was a very important part of the design. Having very limited mechanical engineering ability, I consulted with the guys that had that expertise...and through our collaboration an effective test fixture design would emerge. I would respectfully disagree with the scenario of a very unintelligent design that did not work well because it was built by three different engineers with differing fields of expertise.
It seems to me that in order to educate a mechatronics engineer would also take an even more intensive education with a much more expanded degree plan - something a lot of folks would not be able to afford time-wise or financially - but if they didn't get a good education they would be a "jack of all trades and master of none" which might do well for home projects but not for industry.
The 100% solar-powered airplane Solar Impulse 2 is prepping for its upcoming flight, becoming the first plane to fly around the world without using fuel. It's able to do so because of above-average performance by all of the technologies that go into it, especially materials.
With major product releases coming from big names like Sony, Microsoft, and Samsung, and big investments by companies like Facebook, 2015 could be the year that virtual reality (VR) and augmented reality (AR) finally pop. Here's take a look back at some of the technologies that got us here (for better and worse).
Good engineering designs are those that work in the real world; bad designs are those that don’t. If we agree to set our egos aside and let the real world be our guide, we can resolve nearly any disagreement.
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