For a gear to perform properly, the contact pattern is critical. Typically, the ideal tooth contact pattern under load should encompass the bulk of the tooth surface, but not touch the edge. It isn't easy. The design usually begins with guesswork, and errors are ironed out after physical testing. Arrow Gear Company (www.arrowgear.com) says it has a better idea. Using software and hardware from Gleason Corp. (www.gleason.com), the company now builds virtual models to predict how the gear will perform in actual operation. Computer analysis generates settings for machine tools, saving setup time. Arrow engineers say that the computer modeling yields the ideal tooth pattern on the first or second attempt on the manufacturer's floor.
One way to keep a Formula One racing team moving at breakneck speed in the pit and at the test facility is to bring CAD drawings of the racing vehicleís parts down to the test facility and even out to the track.
Most of us would just as soon step on a cockroach rather than study it, but thatís just what researchers at UC Berkeley did in the pursuit of building small, nimble robots suitable for disaster-recovery and search-and-rescue missions.
Design engineers need to prepare for a future in which their electronic products will use not just one or two, but possibly many user interfaces that involve touch, vision, gestures, and even eye movements.
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