Engineers likely think of 2D and 3D in terms of product design and demonstrating what a product can do; artists likely see 2D and 3D in terms of art and showing it in a new light. Two different purposes, but both can appreciate 2D and 3D. From January 11-14, 2005, 30 2D and 3D images will be on display at Macworld Conference & Expo in San Francisco. The images will be chosen from among the entries to the 7th Annual Macworld Conference & Expo Digital Art Contest. To enter, send your digital art and an entry form by November 18. Go to www.macworldexpo.com/gallery.
Time was when sports equipment was made only from common, everyday, low-tech materials. But now sports equipment has a new, high-tech ingredient that is helping players take their game to the next level.
A humanoid diving robot has recovered treasure from the wreck of French King Louis XIV's flagship, untouched for nearly 400 years. The bot not only looks somewhat human-shaped, it's also got stereoscopic humanlike vision, artificial intelligence, and haptic force feedback.
Design collaboration now includes the entire value chain. From suppliers to customers, purchasing to outside experts, the collaborative design team includes internal and external groups. The design process now stretches across the globe in multiple software formats.
Focus on Fundamentals consists of 45-minute on-line classes that cover a host of technologies. You learn without leaving the comfort of your desk. All classes are taught by subject-matter experts and all are archived. So if you can't attend live, attend at your convenience.