How is Ill Gotten Games going to make any money distributing their game for free? Is the idea that gaming enthusiasts who have 3D printers will introduce the game to their friends, who will then buy it on Etsy?
A few years ago, I went to the Chicago Toy and Game Show. It was interesting to meet all of the game inventors and try their games. But I got the sense that inventing a game and making any money from it -- like inventing anything else and making money from it -- is very difficult.
3D printing has the potential to take a lot of the start-up costs out of launching a new game. It will be interesting to see whether Ill Gotten Games' open-source strategy is successful.
@Naperlou: The high price of these came is one of the primary reasons its maker turned to 3D printing. He saw it as a way to keep the costs down and make the game more accessible to a wider audience. We shall see.
this reminds me of the Warhammer game pieces that my son's had. That must me the $60-$100 type of game mentioned. One of the things that was interesting with thosse games was the painting of the pieces. You could get really creative with that. I assume that the same thing is true of these. That should keep them busy for a while.
For industrial control applications, or even a simple assembly line, that machine can go almost 24/7 without a break. But what happens when the task is a little more complex? That’s where the “smart” machine would come in. The smart machine is one that has some simple (or complex in some cases) processing capability to be able to adapt to changing conditions. Such machines are suited for a host of applications, including automotive, aerospace, defense, medical, computers and electronics, telecommunications, consumer goods, and so on. This discussion will examine what’s possible with smart machines, and what tradeoffs need to be made to implement such a solution.