Based on the DLR Hand II, the German Aerospace Center (DLR) and the Harbin Institute of Technology (HIT) jointly developed the DLR/HIT Hand II as a medium-cost multisensory robotic hand. The DLR/HIT Hand II has five fingers, each with three actuators, that are identical except that one of them has an additional drive to make it work as an opposing thumb. To fully emulate human fingers' motor functions, each finger has four joints, not three, and each joint has force and position sensors. The DLR/HIT Hand II has a total of 15 degrees of freedom (DOF), compared to 13 in the original DLR Hand II. Fingers are equipped with slip-resistant gripper surfaces. Integration of drives and electronics within the hand itself is intended to make it easier to mount on a wide variety of robot arms.
(Source: German Aerospace Center (DLR))
“It's amazing the amount of research and effort going into this area.”
@apresher: Exactly some amazing robotic stuff. I fear that the world might not need humans to do work hereafter. A plus as well as a risk that might hit the world if it not being used properly.
Isn't that true, Chuck? Making robotic movements fluid is still something that engineers need to work on. I saw this recent story that was quite interesting...about a robotic arm that creates delicate art: http://www.fastcodesign.com/1671977/watch-delicate-art-made-with-a-massive-robotic-arm#1
It's pretty incredible, isn't it, Chuck? We don't often think of robots creating art, mostly just performing mechanical tasks. So it's interesting to see a robot taking a different tack to do something purely for the sake of beauty. And not so scary, though, if you think that ultimately a human did create all of that! Funny, though, how we think of robots as their own, autonomous beings, and forget sometimes humans are behind them (in terms of programming, development etc.).
Thanks for the link Elizabeth. That reminds me of the ABB robot arm painting people's dreams--actually, taking sensor data of sleeping people: http://www.designnews.com/author.asp?section_id=1386&doc_id=254180
Given that the post is "Robotic Hands Mimic Humans" and humans have pinkies, it would be good to include this appendage. I am not sure you would call the pinkie useless as it adds an additional control, like throwing a football. Yes it can be done without a pinky, but is it as precise?
Seems a lot of good designs already exist in nature and we just need to copy them to mimic them.
GTOlover, mimic doesn't mean "reproduce exactly," at least not in robotics. I was a little surprised that a pinky--i.e., a short final finger--didn't make the grade, but only a little. One of the main goals to be traded off in most of these projects was cost, so five digits weren't usually necessary. You don't need a pinky--as per definition given above--to throw a football, although a fifth finger is helpful. To throw it like a pro player? Yeah, it's probably needed. But that's not what these bots are built for. Plus, the functioning of only four fingers can be vastly improved over the human grasping system, as mentioned in a few of the slide captions.
Your comment, Ann, makes me think about how much we can learn about human movement in the development of robots...even as engineers mimic human movement to develop robots. I would have never looked at the pinky quite that way, but it's true, isn't it?
GTOlover: When I think of the importance of a pinky on a robot, I always think of the scene from the movie Jurassic Park, where the robotic hands gently lift and re-position the dinosaur eggs. Pinkies definitely have an important role in minimizing handheld forces.
As it turns out, developing robot hands for amputees and others with hand/arm problems is a somewhat different set of design problems from developing them for industrial uses. We've covered a few of those in DN.
Last week, I visited Worcester Polytechnic Institute's robotics department. WPI was the firs university in the nation to offer a BS degree in robotics. See my first of two reports in Students Design Robots.
This report looks at the over all program. Tomorrow's will look at a specific project.
Design collaboration now includes the entire value chain. From suppliers to customers, purchasing to outside experts, the collaborative design team includes internal and external groups. The design process now stretches across the globe in multiple software formats.
We're talking a look at 10 of the coolest technologies being developed by the US military today. In addition to saving lives on the battlefield, don't be surprised if you see some of these in your daily life some time in the near future.
Focus on Fundamentals consists of 45-minute on-line classes that cover a host of technologies. You learn without leaving the comfort of your desk. All classes are taught by subject-matter experts and all are archived. So if you can't attend live, attend at your convenience.