I hope he's teaching them to be model builders. I have seen far too many cases of model users depending on inappropriate models because they don't understand their limits. Even if a model builder doesn't build his own models all the time, a quick perusal of the derivation will tell him what the assumptions are. Then he will know whether he is operating outside the model or not. A mere model user won't have that insight.
Consider the products that now use MEMS-based gyroscopes: automotive stability control; Wii products; Nintendo products; iPhones; iPads; image-stabilization cameras; and RC helicopters, just to name a few. Those few categories probably represent about 50 million products a year, maybe more. So, as you say Kevin, it's handy, maybe even critical, for a healthy percentage of model-based design engineers to know the underlying math.
@Kevin Craig, I quite like your last statement "This type of work should be considered fundamental for all engineers; it is what differentiates model-based design engineers in the 21st century."
In your own classes, do you prepare your students to have a competency to be "model builders" or to be efficient "model users"? I can easily see this model being delivered along with the MEMS device by the OEM as well as the OEM being expected to model and experimentally verify the performance of their product.
Do your students differentiate into "users" and "modelers", or you push for equal facility in both modes?
There is currently much discussion around the term "platform," which may be preceded by the adjectives "mobile," "wearable," "medical," "healthcare," etc. However, regardless of the platform being discussed, they usually have one key aspect in common: They tend to be wireless. So, why is this one aspect so fairly universal? The answer is convenience.
Everyone has a MEMS story. For most of us it’s probably the airbag that saved our lives or the life of a loved one. Perhaps it’s the tire pressure sensor that alerted us about deflation before we were stranded alone on a dark muddy road.
Bioimimicry is not merely a helpful design tool -- it also encourages designers to think not only about how to solve design problems by imitating nature, but how to make the products, materials, and systems they design more ecologically sound and nature-friendly.
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