Anything tha makes learning fun will likely make kids more willing to learn, not to mention make it a positive experience for them. This actually even looks like fun for adults, especially some of us who aren't technically versed in circuits and electronics. :) It's also in line with a mission by President Obama to get kids interested at an earlier age in math and science to help the U.S. compete workforce-wise on a worldwide level, as students in other countries in Asia especially are performing better than American students. Nice coverage.
I too feel learning should be made a bit more enjoyable. Then definitely the children will focus on it a bit more. At present most of the teenagers are glued into different types of games which too are a category of toys. If we can link these 2 games or toys with education, definitely there will be a rise in the levels of education plus more and more will be involved in learning new things even in class rooms.
Samsung's Galaxy line of smartphones used to fare quite well in the repairability department, but last year's flagship S5 model took a tumble, scoring a meh-inducing 5/10. Will the newly redesigned S6 lead us back into star-studded territory, or will we sink further into the depths of a repairability black hole?
In 2003, the world contained just over 500 million Internet-connected devices. By 2010, this figure had risen to 12.5 billion connected objects, almost six devices per individual with access to the Internet. Now, as we move into 2015, the number of connected 'things' is expected to reach 25 billion, ultimately edging toward 50 billion by the end of the decade.
NASA engineer Brian Trease studied abroad in Japan as a high school student and used to fold fast-food wrappers into cranes using origami techniques he learned in library books. Inspired by this, he began to imagine that origami could be applied to building spacecraft components, particularly solar panels that could one day send solar power from space to be used on earth.
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