I would actually be surprised if we ever see 3D printed clothes used in conjunction with "fashion" in any major way. To me, fashion means high cost. But 3D printing is the modern day counterpart of clothes made on the home sewing machine. When I was growing up, the kids who had home-sewn clothes were always embarrassed because they weren't very fashionable.
Making one's own clothes easily is the holy-grail of fashion. Your complete vision, personality, creativity all in a fashion statement. I am always happy to see art and technology merge. I look forward to 3D printing a shirt.
Materialise's article about the show includes both their design and the "armor" one: http://www.materialise.com/cases/wearable-stratasys-and-materialise-3d-printed-pieces-hit-paris-fashion-week-at-iris-van-herpen
Hey, that is a great idea. It's quite expensive to have clothes custom made but they fit so much better. If you can design, scale and print your own, there won't be any more need to have things tailored or have to suffer with ill-fitting clothing. Women of the world will be delighted. :)
Actually, I do see 3D printing as a means of eliminating the "cheap labor" required to fulfill our need for affordable clothing in a world where the middle class would otherwise be less able to afford the basics. Get rid of the seamstress or shoe stitcher and clothing manufacturing can once again return to our shores saving on transportation costs too.
Custom tayloring would still be at a premium, but would be more affordable. Heck, the other day I ordered a black tee shirt to use with my audio/video location production business with custom 2D printing. It arrived in less than a week for a one off price that was very reasonable.
With major product releases coming from big names like Sony, Microsoft, and Samsung, and big investments by companies like Facebook, 2015 could be the year that virtual reality (VR) and augmented reality (AR) finally pop. Here's take a look back at some of the technologies that got us here (for better and worse).
Good engineering designs are those that work in the real world; bad designs are those that don’t. If we agree to set our egos aside and let the real world be our guide, we can resolve nearly any disagreement.
Focus on Fundamentals consists of 45-minute on-line classes that cover a host of technologies. You learn without leaving the comfort of your desk. All classes are taught by subject-matter experts and all are archived. So if you can't attend live, attend at your convenience.