The Clinton Administration has proposed the biggest spending boost ever for science and technology, a total of $78.2 billion. The request, part of the President's federal budget for fiscal 1999, faces a bumpy ride in Congress, however. The budget includes broad hikes for R&D in fields of energy, medicine, space, environment, and information science. The Administration earmarked $14.8 billion for research projects launched by the National Institutes of Health, an 8% gain over fiscal 1998. R&D at the Department of Energy would get $7.2 billion, up 11%, largely for the Climate Change Technology Initiative. Defense-related research would rise 5% to $4.3 billion. A 10% increase to $3.8 billion is proposed for research grants issued by the National Science Foundation. The Commerce Department's Technology Administration would get $725 million. About half of that would go for technology development and industrial outreach, mostly through the Advanced Technology Program--which keeps dodging the budget axe--and the Manufacturing Extension Partnership.
With major product releases coming from big names like Sony, Microsoft, and Samsung, and big investments by companies like Facebook, 2015 could be the year that virtual reality (VR) and augmented reality (AR) finally pop. Here's take a look back at some of the technologies that got us here (for better and worse).
Good engineering designs are those that work in the real world; bad designs are those that don’t. If we agree to set our egos aside and let the real world be our guide, we can resolve nearly any disagreement.
Focus on Fundamentals consists of 45-minute on-line classes that cover a host of technologies. You learn without leaving the comfort of your desk. All classes are taught by subject-matter experts and all are archived. So if you can't attend live, attend at your convenience.