What research does the plastic industry really need? That is the focus of a one-of-a-kind survey being conducted internationally by the Plastics Institute of America (PIA). Survey results should help the plastics industry satisfy any near-term needs to commercialize new concepts by matching industry requirements with appropriate researchers and research facilities. The study follows the publication of a major research project undertaken jointly by PIA and the Society of the Plastics Industry (SPI). Its sponsors call it the most comprehensive directory of plastics education and training programs across the U.S. and Canada. Interested parties can obtain a copy of the new survey by downloading it from the institute's web site (www.eng.uml.edu.Dept/PIA), faxing (978) 459-9420.
With major product releases coming from big names like Sony, Microsoft, and Samsung, and big investments by companies like Facebook, 2015 could be the year that virtual reality (VR) and augmented reality (AR) finally pop. Here's take a look back at some of the technologies that got us here (for better and worse).
Good engineering designs are those that work in the real world; bad designs are those that don’t. If we agree to set our egos aside and let the real world be our guide, we can resolve nearly any disagreement.
Focus on Fundamentals consists of 45-minute on-line classes that cover a host of technologies. You learn without leaving the comfort of your desk. All classes are taught by subject-matter experts and all are archived. So if you can't attend live, attend at your convenience.