NASA is using the Internet to show students and the general public what airplane designers do. The agency has created an electronic site, called Aero Design Team Online, at http://quest.arc.nasa.gov/ano/index-new.html. There NASA demonstrates how aeronautical engineers use airplane models, wind tunnels, supercomputers, simulators, and other tools during the airplane design cycle. The project continues through May, although plans are underway to extend it into summer. "We're teaching about airplane design through the lives of people who are doing the work," says Susan Lee of NASA's Ames Research Center, Moffett Field, CA. "For example, we're following a wind tunnel test of a model of a future supersonic airliner," she explains. Students can ask questions through e-mail and participate in Internet chats with engineers from teams that design and test airplanes. An aim of Aero Design Team Online is to inspire students to pursue high-tech careers.
In today’s connected world we are seeing the beginning of connected homes, smart grids, self-driving automobiles, drones, and many other amazing devices. Out of all the soon-to-be connected devices, which device poses the greatest dangerous to its users and society?
There is a new cooperation between the Industrial Internet Consortium and Plattform Industrie 4.0 to explore the potential alignment of their two architecture efforts: the Reference Architecture Model for Industrie 4.0 (RAMI4.0) and the Industrial Internet Reference Architecture (IIRA).
The problem with a four-, five-, or six-year degree is that they don’t teach engineers the soft skills required to have a successful career. Here are seven skills that every engineering graduate needs to be successful.
Design teams are operating in a business environment that increasingly requires them to collaborate and share data across extended teams, multiple organizations, and widespread locations. Autodesk’s customers are looking for a solution that eliminates project bottlenecks, such as the time-consuming and error-ridden process of shuttling design reviews and revisions back and forth among team members.
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