You’ve heard all about how 3D technology can be tapped to design everything from football-field-size airplanes to the latest high-tech mountain bikes. Well, what about employing 3D to solve one of the world’s great mysteries: How the Great Pyramid of Kheops was built.
Jean-Pierre Houdin, a French architect, has come up with a theory, which is says is scientifically proven thanks to the use of Dassault Systemes’ real-time 3D solutions. At a recent conference, Houdin created a virtual reality auditorium using seven networked computers running Dassault’s Virtools to recreate the pyramid construction site in 3D, exactly as it was 4,500 years ago.
Houdin’s theory is based on three foundations: The use of an outside ramp to build the first 43 metres of the pyramid; the use of an internal spiral ramp running behind the faces of the pyramid to complete construction; and the use of the Great Gallery to accommodate a system of counterweights to lift some of the heavy granite ceiling rafters, which can weigh in at up to 63 tons.
The promise of the Internet of Things (IoT) is that devices, gadgets, and appliances we use every day will be able to communicate with one another. This potential is not limited to household items or smartphones, but also things we find in our yard and garden, as evidenced by a recent challenge from the element14 design community.
If you didn't realize that PowerPoint presentations are inherently hilarious, you have to see Don McMillan take one apart. McMillan -- aka the Technically Funny Comic -- worked for 10 years as an engineer before he switched to stand-up comedy.
The first Tacoma Narrows Bridge was a Washington State suspension bridge that opened in 1940 and spanned the Tacoma Narrows strait of Puget Sound between Tacoma and the Kitsap Peninsula. It opened to traffic on July 1, 1940, and dramatically collapsed into Puget Sound on November 7, just four months after it opened.
Noting that we now live in an era of “confusion and ill-conceived stuff,” Ammunition design studio founder Robert Brunner, speaking at Gigaom Roadmap, said that by adding connectivity to everything and its mother, we aren't necessarily doing ourselves any favors, with many ‘things’ just fine in their unconnected state.
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