HOME  |  NEWS  |  BLOGS  |  MESSAGES  |  FEATURES  |  VIDEOS  |  WEBINARS  |  INDUSTRIES  |  FOCUS ON FUNDAMENTALS
  |  REGISTER  |  LOGIN  |  HELP
Blogs
Guest Blogs

Video: Augmented Reality for Mechanical Design

NO RATINGS
View Comments: Newest First|Oldest First|Threaded View
Ann R. Thryft
User Rank
Blogger
Re: VR first
Ann R. Thryft   2/26/2013 3:41:28 PM
NO RATINGS
Wow, this is amazing. I realize this is your company's product, but thanks for reporting on it. I bet it will do a lot for design.

Cabe Atwell
User Rank
Blogger
Re: VR first
Cabe Atwell   2/25/2013 2:55:16 PM
NO RATINGS
Rich Chin,

Look into the Oculus Rift. It might be the answer to all your AR needs.

C

Rick Chin
User Rank
Blogger
Re: VR first
Rick Chin   2/25/2013 12:18:56 PM
NO RATINGS
Hi All,

Thanks for the feedback. It is true that the tablet does not provide an immersive experience, but it does give an accurate sense of scale since the model you see on the screen is sized correctly relative to the background scene.  Having this context is invaluable at early stages of the design.

Our first prototype of AR did actually use AR glasses.  It was very cool to get the stereo view, but we found that the glasses didn't provide the immersive experience we expected.  The camera and screen performance was not yet good enough, and the screen didn't cover most of your field of view.  We later turned to the iPad because the both the camera and screen where much better.  It also did not setup a false expectation for immersion.  I hope you find this extra info about the project useful.

Thanks again for the feedback!  I hope you get the opportunity to try it out.

Thanks,

Rick Chin

Cabe Atwell
User Rank
Blogger
Re: VR first
Cabe Atwell   2/20/2013 4:40:44 PM
NO RATINGS
VR systems are small screens in reality, but immerse the user. I think that tech will revolutionize and make Augmented Reality more mainstream. Just a thought.

C

TJ McDermott
User Rank
Blogger
Re: VR first
TJ McDermott   2/20/2013 2:24:48 PM
NO RATINGS
I think one can, Cabe.

You don't need a 100" flat-screen television to have a show in full-scale life size, right?  Well, maybe you do have one, but it's not needed.  Immersing oneself in what a display shows doesn't mean it must be full scale.

That said, bigger is better!

apresher
User Rank
Blogger
Augmented Reality
apresher   2/19/2013 8:36:11 AM
NO RATINGS
Rick, Excellent article and video. There's no question about whether seeing things from a different perspective spurs the creative process and the refinement of ideas. Augmented reality for mechanical design makes sense, especially with new tools that make it possible becoming readily available and easily used.  Thanks.

Cabe Atwell
User Rank
Blogger
VR first
Cabe Atwell   2/18/2013 7:21:17 PM
NO RATINGS
People will see these augmented reality objects through a small tablet or phone screen, can it truly show the size properly? Perhaps when virtual reality glasses like Google Glass or Oculus Rift will have to become more mainstream to deliver the true shape and size of a virtual object in 3D space.

C

Partner Zone
More Blogs from Guest Blogs
Machine vision and video streaming systems are used for a variety of purposes, and each has applications for which it is best suited. This denotes that there are differences between them, and these differences can be categorized as the type of lenses used, the resolution of imaging elements, and the underlying software used to interpret the data.
In the face of growing challenges for embedded technology engineers, designers should actually be designing for a new IoT -- the Internet of Tomorrow.
As today’s product design cycles are held to tighter schedules and budget constraints, it’s becoming even more critical to consider human factors up front to catch and fix problems during the initial development stages, when it’s faster and less costly to do so. Overlooking human factors at the beginning of the design cycle could lead to poor user experience, a decrease in effective product performance, and an increase in safety risk to the user.
Plastic part manufacturers are always looking for ways to reduce cycle time and get more productivity out of their injection molding machinery. One of the longstanding constraints in injection molding production has been cooling time. Removing parts from the mold before they have cooled induces warping or shrinking. But wait time works against productivity.
Editor’s Note: This is part 1 of an in-depth look at six added-value opportunities -- adjacent to the aluminum extrusion option -- that OEMs can integrate to upgrade supply chain interactions from basic buyer-vendor transactions to critical collaborations on strategic, single-source solutions.
Design News Webinar Series
3/31/2015 11:00 a.m. California / 2:00 p.m. New York
2/25/2015 11:00 a.m. California / 2:00 p.m. New York
12/11/2014 8:00 a.m. California / 11:00 a.m. New York
5/7/2015 11:00 a.m. California / 2:00 p.m. New York
Quick Poll
The Continuing Education Center offers engineers an entirely new way to get the education they need to formulate next-generation solutions.
May 4 - 8, Designing Low Power Systems using Battery and Energy Harvesting Energy Sources
SEMESTERS: 1  |  2  |  3  |  4  |  5  |  6 |  7


Focus on Fundamentals consists of 45-minute on-line classes that cover a host of technologies. You learn without leaving the comfort of your desk. All classes are taught by subject-matter experts and all are archived. So if you can't attend live, attend at your convenience.
Last Archived Class
Sponsored by Proto Labs
Learn More   |   Login   |   Archived Classes
Twitter Feed
Design News Twitter Feed
Like Us on Facebook

Sponsored Content

Technology Marketplace

Copyright © 2015 UBM Canon, A UBM company, All rights reserved. Privacy Policy | Terms of Service