Using an accelerometer and a handful of sensors, a team of Colorado State University students has created the Spatial Hand Remote. The gadget controls the flight of a remote control airplane through the sensors in a glove.
The movement of the plane follows the movement of the glove. As the hand in the glove tilts to the right or left, so does the plane. Sensors attached to fingers are used to control the throttle, roll reverse, and the on-off switch. The user's hands control the plane like a maestro controling an orchestra.
Click the image below for a slideshow on the Spatial Hand Remote.
The Spatial Hand Remote lets users fly a remote control airplane intuitively. The idea is to track the position of the right hand, so that the plane can follow the same orientation as it flies.
Yes, there is a group of Capstone students working on various microcontroller projects. Still awaiting on a group to submit a project for Gadget Freak. May have an opportunity with high school students at a local Center of Technology high school.
You bring up an interesting point about limited dexterity in the elderly. Developing gesture based controls is perfect for the elderly because of the natural deterioriation of muscles and bones making it difficult to grip objects. I see a potential market here besides the CAD and gaming industry for gesture based controls. Very good observation Nadine J :)
The project build for my gadgets will be non-enclosure, open electronic circuit breadboards. The smarts for the gadgets will consist of rapid development tools like the Arduino, Cypress PSoC, and the Raspberry Pi. The theme of my gadgets is graphics and animation interaction using Physical Computing controls. The objective behind these gadgets is to demonstrate the ease in which new product concepts can be sketch using microcontrollers and discrete I/O electronic circut interfaces for human interaction. Also, the open design approach is to stimulate readers to enhance the gadget based on their own personal requirements.
Using the full hand as a control has to healthier than what we use now. Many people have limited dexterity as they age. Using our hands in large, natural gestures could help prevent that. It's certainly better than gripping a mouse or remote control.
The final showdown is under way in our first-ever Gadget Freak of the Year contest. Who will win an all-expenses-paid trip to the Pacific Design & Manufacturing Show? It's up to you, dear readers, to tell us.
For industrial control applications, or even a simple assembly line, that machine can go almost 24/7 without a break. But what happens when the task is a little more complex? That’s where the “smart” machine would come in. The smart machine is one that has some simple (or complex in some cases) processing capability to be able to adapt to changing conditions. Such machines are suited for a host of applications, including automotive, aerospace, defense, medical, computers and electronics, telecommunications, consumer goods, and so on. This discussion will examine what’s possible with smart machines, and what tradeoffs need to be made to implement such a solution.