Your clicks have told us that Gadget Freak is your favorite Design News feature, and we've listened.
Here's a tour of our best recent projects, from the Arduino-based plug-and-play project board to the guitar-distorting FaceMelter3000. A Kindle controller, an electronic recycling dumper, and an electronic bicycle shifter are thrown in for good measure.
Click the image below to scroll through our slideshow of 11 notable recent Gadget Freak projects:
A lot of ingenuity in this Gadget Freak inventions. My personal favorite as far as utility and impact is the modified Kindle reader that is helping the disabled make better use of the latest and greatest consumer technology. But given that man's best friend is my best friend, I have to say the remote pet kennel opener would get a lot of activity in my house. Cool stuff.
This slideshow is a lot of fun. I like the Frankenkindle, at least half because of the name. I also like the smart recycle can. I think there's a huge need for this type of info right at the point of recycling. There are times I have not recycled an item in a public place because I wasn't certain whether I could or where it should go. But my favorite has got to be the FaceMelter. Shades of Jimi!
I liked the "Gadget Freak Case #202: Frankenkindle -- An Easier-to-Use Kindle Modifying a Kindle enables a woman with cerebral palsy to control the e-reader easily"
In my personal opinion, more such device/interfaces have to develop for medically ill patients. They are the most people's need to be self confident and to do things in their own way, without any external help.
Good points, Mydesign. One of the beauties of the Frankenkindle is that it solved a real-world problem. The Glenn Johnson saw the problem and decided to create a solution, and the solution helped improve someone's life.
Yes, I hope so too, Curck. Not sure what the IP implications are when you alter a trademarked product for resale. Glenn would probably need to obtain some agreement from Amazon. At any rate, we can expect to see more gadgets from Glenn over the coming months.
This shows that people who can design/create are special people. They do it without the incentive of money. Not many other professions continue to work in their profession on their own time for the sheer fun of it? No doubt, ideas can turn out to be lucrative, but the initial incentive is the enjoyment.
Eleven years ago one of those rare, brilliant moments emerged from the crack staff of Design News: Let’s put the tinkerers among our audience community to work in designing and building some truly wacky devices. And Gadget Freak was born.
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