Here’s a gadget that lets you flip a switch and win gumballs based on your trivia expertise. Ed Brinkhoff, Ethan Franck, Brent Mackenzie, and Taylor Steinbaugh -- engineering students in the Colorado State University Mechanical Engineering program -- have created a device that lets you scan your hand and answer some questions using a touchscreen. Gumballs come down three different crazy paths for each correct answer.
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One of the things that's charming about Gadget Freak is it shows off the continuing impulse engineering types have to get in the garage and tinker stuff into a new contraption. If you're tinkering on a clever gadget let us know. We're always looking for the next brilliant thing-a-ma-job. Send your gadget ideas to firstname.lastname@example.org.
For some reason I am always smiling when I look at these kinds of contraptions that include these Rube Goldberg type characteristics. I don't know where this fascination comes from but it seems it is more widespread than i first suspected. I remember another game, Mouse Trap I think, that had some of this same kind of appeal.
For industrial control applications, or even a simple assembly line, that machine can go almost 24/7 without a break. But what happens when the task is a little more complex? That’s where the “smart” machine would come in. The smart machine is one that has some simple (or complex in some cases) processing capability to be able to adapt to changing conditions. Such machines are suited for a host of applications, including automotive, aerospace, defense, medical, computers and electronics, telecommunications, consumer goods, and so on. This radio show will show what’s possible with smart machines, and what tradeoffs need to be made to implement such a solution.