Content tagged with Consumer Electronics
posted in March 2014
Slideshow: More Seismic Shifts in 3D Printing Materials
Engineering Materials 3/27/2014
This is the fourth blog in an occasional series on 3D printing and additive manufacturing. This time, we'll tell you about architects 3D printing with ice and marble, some firsts in 3D printing titanium, and a university R&D team with a faster way to print multimaterial objects.
Shrimp Shells Make Compostable, Moldable Bioplastic
Engineering Materials 3/18/2014
Wyss Institute researchers at Harvard have created a low-cost, biodegradable plastic made from shrimp shells that can be used to mass-produce 3D compostable consumer goods, using injection molding or casting processes.
3D-Printed Wood – Really!
Engineering Materials 3/17/2014
Does it sound like magic? It's not. You can 3D-print with wood filaments right now, using a choice of colors and filament widths. Objects made from these materials range from things resembling plastic or lumber to stunningly beautiful art pieces that look just like the real thing.
Hum Bars Hampered the TV Screens
Sherlock Ohms 3/7/2014
Sherlock Ohms highlights stories told by engineers who have used their deductive reasoning and technical prowess to troubleshoot and solve the most perplexing engineering mysteries.
Former DARPA official and Google executive Dr. Kaigham Gabriel believes sensor companies think too much like suppliers and need to bring their products closer to the consumer.
One way to keep a Formula One racing team moving at breakneck speed in the pit and at the test facility is to bring CAD drawings of the racing vehicleís parts down to the test facility and even out to the track.
Most of us would just as soon step on a cockroach rather than study it, but thatís just what researchers at UC Berkeley did in the pursuit of building small, nimble robots suitable for disaster-recovery and search-and-rescue missions.
Engineers at Festo were inspired by how a caterpillar builds its cocoon when designing its new 3D Cocooner printer.
Design engineers need to prepare for a future in which their electronic products will use not just one or two, but possibly many user interfaces that involve touch, vision, gestures, and even eye movements.
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